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Mograph Cache

Cinema 4DBeginnerFree

2 January 2023

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MoGraph Cache in Cinema 4D is a tag that records and stores the animation data of MoGraph objects, enabling faster playback, smoother scrubbing, and stable results during rendering or previewing complex animations.

What It Is

  • Records the computed animation of MoGraph objects over time.
  • Stores cached data to improve viewport performance and playback speed.
  • Ensures consistent results by preventing recalculation during rendering.
  • Supports baking of effectors, dynamics, and other procedural animations.

How It Works

  1. Select your MoGraph object (e.g., Cloner, Matrix).
  2. Apply a MoGraph Cache tag from the Tags menu.
  3. Choose the cache mode: Cache All Frames or Cache Current Frame.
  4. Press the Record button to bake animation data into the cache.
  5. Play back the animation to experience smoother viewport performance.
  6. Clear or update the cache as needed when making changes.

Use Cases

  • Improving playback speed of complex MoGraph animations.
  • Ensuring stable rendering of procedurally animated clones.
  • Reducing calculation load during preview and final render.
  • Baking dynamics or effectors for export or further editing.

Benefits

  • Significantly smoother animation playback in the viewport.
  • Stable, repeatable animation results for rendering.
  • Speeds up workflow when working with heavy or complex MoGraph setups.
  • Allows exporting baked animations for other uses.

More info here in the Maxon documentation.

Video Credit: Dose of Motion.
Description: This video demonstrates how to bake cloner animation with the Mograph Cache tag in Cinema 4D 2023.

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