Part of Cinema 4D Essentials
Connect
Cinema 4D
2 January 2023
Connect in Cinema 4D is a generator that combines multiple objects into a single object while keeping their individual geometry intact. It’s perfect for grouping and managing multiple elements as one without merging their polygons.
What It Is
- The Connect object groups several child objects into one editable object.
- Maintains separate geometry for each child, allowing for individual edits.
- Can optionally weld points where objects intersect for seamless geometry.
- Non-destructive, so children can be modified independently.
How It Works
- Create multiple objects that you want to combine.
- Add a Connect object from the Generators menu.
- Make your objects children of the Connect object.
- Enable "Weld" in the Connect object's settings if you want to merge overlapping points.
- Adjust weld tolerance to control how close points need to be to weld.
- Edit child objects individually; changes update automatically in the Connect object.
Use Cases
- Grouping multiple models for easier scene management.
- Creating complex assemblies without permanently merging geometry.
- Preparing objects for Boolean or other procedural operations.
- Welding points for clean topology when objects intersect.
Benefits
- Non-destructive way to combine multiple objects.
- Maintains editability of individual child objects.
- Improves scene organization and workflow.
- Optional welding cleans up intersections for seamless models.
More info here in the Maxon documentation.
Video Credit: Cinema 4D Quick Tips.
Description: This video demonstrates how to connect two or more objects in Cinema 4D.

