Part of Cinema 4D Essentials
Volume Builder
Cinema 4D
2 January 2023
Volume Builder in Cinema 4D is a powerful procedural modeling tool that converts multiple objects into volumetric data, enabling complex Boolean operations, voxel-based modeling, and non-destructive workflows for creating intricate shapes and effects.
What It Is
- Combines multiple objects into a single volumetric representation using voxels.
- Enables easy creation of complex shapes via Boolean operations and blending modes.
- Works non-destructively with live updates as input objects change.
- Integrates with Volume Mesher to generate polygonal geometry from volumes.
How It Works
- Add a Volume Builder object to your scene.
- Drag and drop objects you want to combine into the Volume Builder’s object list.
- Choose the operation mode for each object (Add, Subtract, Intersect, Smooth, etc.).
- Adjust voxel size and other parameters to control volume resolution and detail.
- Use a Volume Mesher to convert the volume data back into editable polygon mesh.
- Modify input objects or parameters; the volume updates dynamically.
Use Cases
- Creating complex Boolean shapes with smooth blending.
- Voxel-style modeling for stylized or organic forms.
- Non-destructive editing workflows for iterative design.
- Rapid prototyping and combining multiple objects efficiently.
Benefits
- Non-destructive, procedural volume-based modeling.
- Flexible Boolean operations beyond traditional polygon Booleans.
- High-quality mesh generation with Volume Mesher integration.
- Live updates allow fast iterations and creative experimentation.
More info here in the Maxon documentation.
Video Credit: eyedesyn.
Description: This video demonstrates 3D modeling with Cinema 4D R20 Volume Modeling.

