23 June 2018
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This video tutorial explains how to create a creepy sea anemone/starfish-like creature using MoSplines in Cinema 4D.
MoSpline.MoGraph Cloner object and make the MoSpline its child.Radial and the plane to XZ. Adjust the Radius to make the endpoints touch.Count in the Cloner object to add more limbs.Gravity object from the Simulate tab to make the MoSplines dynamic.Turbulence object from the Simulate tab to create a swaying motion. Adjust the turbulence settings as desired.Sweep object and a Circle object. Make the Circle a child of the Sweep, and the MoSpline a child of the Circle.MoSpline to control the thickness of the limbs.Sweep object’s details to round out the ends of the limbs.Landscape object.Collider Body tag to the Landscape and a Rigid Body tag to the Cloner.Bend and Curve in the MoSpline settings to change the simulation.Subdivision Surface to the Cloner for a smoother final render.