Offsetting Animated Clones with Mograph
Download a procedural Cinema 4D project file for offsetting animated clones and switching object visibility using MoGraph Fields and Plain Effectors.
22 October 2025
This one is a request from Stefano Stecchelli who sent me this refference by Siddhant Jaokar (we get a lot of requests inspired by his stuff!).
I was able to recreate the effect by cloning animated objects (baked keyframes) and offseting the animations based on Fields - I didnt bother with a tutorial for this one because EJ Hassenfratz did a very similar one for Cineversity here.
The second version is just a simple Effector setup that uses a Plain Effector to rotate the objects.
The key to having the objects switch is just by animating the Viewport &
Renderer Visibility at the right moment when the object is on a 90 degree angle - which is picked up by the cloner.
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